/// Returns true iff a connection is connected to it
bool IsConnected() const { return (mConnection != 0); }
/// Returns the status of the input (UPTODATE | MODIFIED)
const IOStatus& GetStatus() const { return mStatus; }
///
/// Returns true iff a connection is connected to it
bool IsConnected() const { return (mConnection != 0); }
/// Returns the status of the input (UPTODATE | MODIFIED)
const IOStatus& GetStatus() const { return mStatus; }
///