+
+
+ void wxVtkSceneManager::update(int idController,int command)
+ {
+ if(command != NO_COMMAND)
+ {
+ if(command == ADD_TO_SELECTED)
+ {
+ GObjectController* cont = _controllers[idController];
+
+ bool foundID=false;
+ for (int i=0; i<_selectedObjects.size() && foundID==false; i++)
+ {
+ int id = _selectedObjects[i];
+ if(id==idController)
+ {
+ foundID = true;
+ }
+ }
+ if(!foundID)
+ {
+ int id = idController;
+ _selectedObjects.push_back(id);
+ }
+
+ }
+ else if(command == INIT_CREATION_CONTOUR)
+ {
+ _worldState = INIT_CREATION_CONTOUR;
+ GObjectController* cont = _controllers[idController];
+ GPortModel* startOutputPort = (GPortModel*)cont->getModel();
+
+
+ // The last one is the controller of the connector
+ for(int i=0;i<_controllers.size();i++)
+ {
+ GObjectController* cont = _controllers[i];
+ if(cont->getGObjectType() == GPORT )
+ {
+ GPortModel* port = (GPortModel*)cont->getModel();
+ if(port->getPortType()==GINPUTPORT)
+ {
+ cont->SetActive(true);
+ }
+ else
+ {
+ cont->getView()->setState(NOTHING_HAPPENS);
+ cont->getModel()->notifyObservers(_idManager);
+ cont->SetActive(false);
+ }
+ }
+ else
+ {
+ cont->getView()->setState(NOTHING_HAPPENS);
+ cont->getModel()->notifyObservers(_idManager);
+ cont->SetActive(false);
+ }
+ }
+
+ _selectedObjects.clear();
+
+ createGConnector(startOutputPort);
+
+ }
+ else if(command == FIN_CREATION_CONTOUR && _worldState == INIT_CREATION_CONTOUR)
+ {
+ _worldState = NOTHING_HAPPENS;
+ int id = _controllers.size()-1;
+ GObjectController* cont = _controllers[id];
+ GConnectorModel* modelContour = (GConnectorModel*)cont->getModel();
+
+ GObjectController* finPort = _controllers[idController];
+ if(finPort->getGObjectType() == GPORT)
+ {
+ GPortModel* modelPort = (GPortModel*)finPort->getModel();
+ modelContour->setEndPort(modelPort);
+ }
+
+ manualConnectorContourController* manCont = ((GConnectorController*)cont)->getManualContourController();
+ manualConnectorContourView* connView = (manualConnectorContourView*)manCont->GetManualViewBaseContour();
+ connView->Refresh();
+
+ for(int i=0;i<_controllers.size();i++)
+ {
+ GObjectController* cont = _controllers[i];
+ if(cont->getView()!=NULL)
+ {
+ cont->getView()->setState(NOTHING_HAPPENS);
+ cont->getModel()->notifyObservers(_idManager);
+ }
+ cont->SetActive(true);
+ }
+ }
+
+ }
+ }
+
+ //=========================================================================
+
+ bool wxVtkSceneManager::OnMouseMove()
+ {
+ int X,Y;
+ wxVTKRenderWindowInteractor *wxVTKiren;
+ wxVTKiren = _vtkInteractorStyleBaseView->GetWxVtk3DBaseView()->GetWxVTKRenderWindowInteractor();
+ wxVTKiren->GetEventPosition(X,Y);
+
+
+ if(_worldState == DRAG_OBJECTS)
+ {
+ for (int i=0; i<_selectedObjects.size(); i++)
+ {
+ int id = _selectedObjects[i];
+ GObjectController* cont = _controllers[id];
+ if(_startDragging)
+ {
+ cont->getView()->setStartDragging(true);
+ }
+ cont->getView()->moveObject(X,Y);
+ cont->getView()->setState(DRAG);
+ cont->getModel()->notifyObservers(_idManager);
+ }
+
+ std::map<int, GObjectController*>::iterator it;
+
+ for(it = _controllers.begin(); it != _controllers.end(); ++it)
+ {
+ GObjectController *desc = it->second;
+ if(desc->getGObjectType()==GCONNECTOR)
+ {
+ GConnectorView* vconn = (GConnectorView*)desc->getView();
+ vconn->updateStartEndPoints();
+ }
+ }
+
+ _startDragging=false;
+
+ }
+ else if(_worldState == NOTHING_HAPPENS || _worldState == INIT_CREATION_CONTOUR)
+ {
+ std::map<int, GObjectController*>::iterator it;
+
+ for(it = _controllers.begin(); it != _controllers.end(); ++it)
+ {
+ GObjectController *desc = it->second;
+ int type = desc->getGObjectType();
+ int state = desc->getView()->getState();
+
+ if(state == HIGHLIGHTED){
+
+ updateStatusBar(desc->getStatusText());
+ if(type==GBLACKBOX)
+ {
+ GBlackBoxModel *mod = (GBlackBoxModel*)desc->getModel();
+ _parent->displayBlackBoxInfo(mod->getBBTKPackage(),mod->getBBTKType());
+ }
+ }
+ }
+ }
+
+
+
+
+ return true;
+ }
+
+ //=========================================================================
+
+ bool wxVtkSceneManager::OnLeftButtonDown()
+ {
+ if(_worldState==INIT_CREATION_CONTOUR)
+ {
+ bool isOverPort=false;
+ std::map<int, GObjectController*>::iterator it;
+ for(it = _controllers.begin(); it != _controllers.end() && isOverPort==false; ++it)
+ {
+ GObjectController *desc = it->second;
+ if(desc->getGObjectType()==GPORT)
+ {
+ GPortModel* portmod=(GPortModel*)desc->getModel();
+ vtkGObjectView* portView=desc->getView();
+ if(portmod->getPortType()==GINPUTPORT && portView->getState()==HIGHLIGHTED)
+ {
+ isOverPort=true;
+ }
+ }
+ }
+
+ if(isOverPort==false)
+ {
+ _worldState=NOTHING_HAPPENS;
+ int lastId = _controllers.size()-1;
+ GConnectorController *connector = (GConnectorController*)_controllers[lastId];
+ connector->removeFromScene();
+ unregisterController(connector);
+ _controllers.erase(lastId);
+
+ for(it = _controllers.begin(); it != _controllers.end(); ++it)
+ {
+ GObjectController *desc = it->second;
+ desc->SetActive(true);
+ desc->getView()->setState(NOTHING_HAPPENS);
+ desc->getModel()->notifyObservers(_idManager);
+ }
+ }
+ }
+
+ if(_selectedObjects.size()!=0)
+ {
+ _worldState = DRAG_OBJECTS;
+ _startDragging = true;
+
+ for (int i = 0; i < _selectedObjects.size(); i++)
+ {
+ int id = _selectedObjects[i];
+ GObjectController* cont = _controllers[id];
+ cont->getView()->setState(DRAG);
+ cont->getModel()->notifyObservers(_idManager);
+ }
+ }
+
+
+
+ return true;
+ }
+
+ //=========================================================================
+
+ bool wxVtkSceneManager::OnLeftButtonUp()
+ {
+ if(_worldState == DRAG_OBJECTS)
+ {
+ _worldState = NOTHING_HAPPENS;
+
+ for (int i = 0; i < _selectedObjects.size(); i++)
+ {
+ int id = _selectedObjects[i];
+ GObjectController* cont = _controllers[id];
+ cont->getView()->setState(SELECTED);
+ cont->getModel()->notifyObservers(_idManager);
+ }
+ }
+ return true;
+ }
+
+ //=========================================================================
+
+ bool wxVtkSceneManager::OnRightButtonUp()
+ {
+ if(_worldState==INIT_CREATION_CONTOUR)
+ {
+ _worldState=NOTHING_HAPPENS;
+ int lastId = _controllers.size()-1;
+ GConnectorController *connector = (GConnectorController*)_controllers[lastId];
+ connector->removeFromScene();
+ unregisterController(connector);
+ _controllers.erase(lastId);
+
+ std::map<int, GObjectController*>::iterator it;
+ for(it = _controllers.begin(); it != _controllers.end(); ++it)
+ {
+ GObjectController *desc = it->second;
+ desc->SetActive(true);
+ desc->getView()->setState(NOTHING_HAPPENS);
+ desc->getModel()->notifyObservers(_idManager);
+ }
+ }
+
+
+ for (int i = 0; i < _selectedObjects.size(); i++)
+ {
+ int id = _selectedObjects[i];
+ GObjectController* cont = _controllers[id];
+ cont->SetActive(true);
+ cont->getView()->setState(NOTHING_HAPPENS);
+ cont->getModel()->notifyObservers(_idManager);
+ }
+
+ _selectedObjects.clear();
+
+ return true;
+ }
+
+ //=========================================================================
+
+ bool wxVtkSceneManager::OnLeftDClick()
+ {
+ int X,Y;
+ wxVTKRenderWindowInteractor *wxVTKiren;
+ wxVTKiren = _vtkInteractorStyleBaseView->GetWxVtk3DBaseView()->GetWxVTKRenderWindowInteractor();
+ wxVTKiren->GetEventPosition(X,Y);
+
+ std::map<int, GObjectController*>::iterator it;
+
+ bool clickOnObject = false;
+
+ for(it = _controllers.begin(); it != _controllers.end() && clickOnObject==false; ++it)
+ {
+ GObjectController *cont = it->second;
+ int type = cont->getGObjectType();
+
+ if(cont->getView()->isPointInside(X,Y))
+ {
+ if(type==GBLACKBOX)
+ {
+ for (int i=0; i<_selectedObjects.size(); i++)
+ {
+ int id = _selectedObjects[i];
+ GObjectController* control = _controllers[id];
+ control->getView()->setState(NOTHING_HAPPENS);
+ }
+ _selectedObjects.clear();
+
+ GBlackBoxModel *bbmodel = (GBlackBoxModel*)cont->getModel();
+ _parent->editBlackBox(bbmodel);
+ }
+ clickOnObject = true;
+ }
+ }
+
+ if(clickOnObject==false)
+ {
+ //_parent->editDiagramParameters(this);
+ }
+
+ return true;
+ }