+ }
+ }
+
+ if(isOverPort==false)
+ {
+ _worldState=NOTHING_HAPPENS;
+ int lastId = _controllers.size()-1;
+ GConnectorController *connector = (GConnectorController*)_controllers[lastId];
+ connector->removeFromScene();
+ unregisterController(connector);
+ _controllers.erase(lastId);
+
+ for(it = _controllers.begin(); it != _controllers.end(); ++it)
+ {
+ GObjectController *desc = it->second;
+ desc->SetActive(true);
+ desc->getView()->setState(NOTHING_HAPPENS);
+ desc->getModel()->notifyObservers(_idManager);
+ }
+ }
+ }
+
+ if(_selectedObjects.size()!=0)
+ {
+ _worldState = DRAG_OBJECTS;
+ _startDragging = true;
+
+ for (int i = 0; i < _selectedObjects.size(); i++)
+ {
+ int id = _selectedObjects[i];
+ GObjectController* cont = _controllers[id];
+ cont->getView()->setState(DRAG);
+ cont->getModel()->notifyObservers(_idManager);
+ }
+ }
+
+
+
+ return true;
+ }
+
+ //=========================================================================
+
+ bool wxVtkSceneManager::OnLeftButtonUp()
+ {
+ if(_worldState == DRAG_OBJECTS)
+ {
+ _worldState = NOTHING_HAPPENS;
+
+ for (int i = 0; i < _selectedObjects.size(); i++)
+ {
+ int id = _selectedObjects[i];
+ GObjectController* cont = _controllers[id];
+ cont->getView()->setState(SELECTED);
+ cont->getModel()->notifyObservers(_idManager);
+ }
+ }
+ return true;
+ }
+
+ //=========================================================================
+
+ bool wxVtkSceneManager::OnRightButtonUp()
+ {
+ if(_worldState==INIT_CREATION_CONTOUR)
+ {
+ _worldState=NOTHING_HAPPENS;
+ int lastId = _controllers.size()-1;
+ GConnectorController *connector = (GConnectorController*)_controllers[lastId];
+ connector->removeFromScene();
+ unregisterController(connector);
+ _controllers.erase(lastId);
+
+ std::map<int, GObjectController*>::iterator it;
+ for(it = _controllers.begin(); it != _controllers.end(); ++it)
+ {
+ GObjectController *desc = it->second;
+ desc->SetActive(true);
+ desc->getView()->setState(NOTHING_HAPPENS);
+ desc->getModel()->notifyObservers(_idManager);
+ }
+ }
+
+
+ for (int i = 0; i < _selectedObjects.size(); i++)
+ {
+ int id = _selectedObjects[i];
+ GObjectController* cont = _controllers[id];
+ cont->SetActive(true);
+ cont->getView()->setState(NOTHING_HAPPENS);
+ cont->getModel()->notifyObservers(_idManager);
+ }
+
+ _selectedObjects.clear();
+
+ return true;
+ }
+
+ //=========================================================================
+
+ bool wxVtkSceneManager::OnLeftDClick()
+ {
+ int X,Y;
+ wxVTKRenderWindowInteractor *wxVTKiren;
+ wxVTKiren = _vtkInteractorStyleBaseView->GetWxVtk3DBaseView()->GetWxVTKRenderWindowInteractor();
+ wxVTKiren->GetEventPosition(X,Y);
+
+ std::map<int, GObjectController*>::iterator it;
+
+ bool clickOnObject = false;
+
+ for(it = _controllers.begin(); it != _controllers.end() && clickOnObject==false; ++it)
+ {
+ GObjectController *cont = it->second;
+ int type = cont->getGObjectType();
+
+ if(type==GBLACKBOX)
+ {
+ if(cont->getView()->isPointInside(X,Y))
+ {
+ for (int i=0; i<_selectedObjects.size(); i++)