- int X,Y;
- wxVTKRenderWindowInteractor *wxVTKiren;
- wxVTKiren = _vtkInteractorStyleBaseView->GetWxVtk3DBaseView()->GetWxVTKRenderWindowInteractor();
- wxVTKiren->GetEventPosition(X, Y);
-
- int state = _model->getState();
-
- //Evaluate new state
- if( !_model->hasChanged() && state == SELECTED)
- {
- _model->setState(NOTHING_HAPPENS);
- _model->setChanged();
- }