int idBox = _sceneManager->createGBlackBox( 0,0, packagename ,boxType);
_sceneManager->configGBlackBox(idBox, _xGeneral,_yGeneral,_zGeneral,boxName, false , _xGeneral+100, _yGeneral-10 , _zGeneral );
int idBox = _sceneManager->createGBlackBox( 0,0, packagename ,boxType);
_sceneManager->configGBlackBox(idBox, _xGeneral,_yGeneral,_zGeneral,boxName, false , _xGeneral+100, _yGeneral-10 , _zGeneral );