_sceneManager->configGComBoxInputOutputPort(false,name,xIn,yIn,zIn);
_sceneManager->configGConnetion( box,output,name,name);
_countOutputs++;
_sceneManager->configGComBoxInputOutputPort(false,name,xIn,yIn,zIn);
_sceneManager->configGConnetion( box,output,name,name);
_countOutputs++;