+
+ } // rof
+ this->_CreateBoundingBox( );
+}
+
+// -------------------------------------------------------------------------
+int cpExtensions::Visualization::MPRActors::
+AddBinaryConnection(
+ vtkAlgorithmOutput* aout,
+ const double& r, const double& g, const double& b
+ )
+{
+ this->Slices[ 0 ][ 0 ]->AddBinaryConnection( aout, r, g, b );
+ this->Slices[ 0 ][ 1 ]->AddBinaryConnection( aout, r, g, b );
+ this->Slices[ 0 ][ 2 ]->AddBinaryConnection( aout, r, g, b );
+ this->Slices[ 1 ][ 0 ]->AddBinaryConnection( aout, r, g, b );
+ this->Slices[ 1 ][ 1 ]->AddBinaryConnection( aout, r, g, b );
+ return( this->Slices[ 1 ][ 2 ]->AddBinaryConnection( aout, r, g, b ) );
+}
+
+// -------------------------------------------------------------------------
+int cpExtensions::Visualization::MPRActors::
+AddBinaryImage(
+ vtkImageData* data,
+ const double& r, const double& g, const double& b
+ )
+{
+ this->Slices[ 0 ][ 0 ]->AddBinaryImage( data, r, g, b );
+ this->Slices[ 0 ][ 1 ]->AddBinaryImage( data, r, g, b );
+ this->Slices[ 0 ][ 2 ]->AddBinaryImage( data, r, g, b );
+ this->Slices[ 1 ][ 0 ]->AddBinaryImage( data, r, g, b );
+ this->Slices[ 1 ][ 1 ]->AddBinaryImage( data, r, g, b );
+ return( this->Slices[ 1 ][ 2 ]->AddBinaryImage( data, r, g, b ) );
+}
+
+// -------------------------------------------------------------------------
+void cpExtensions::Visualization::MPRActors::
+Clear( )
+{
+ this->Slices[ 0 ][ 0 ]->Clear( );
+ this->Slices[ 0 ][ 1 ]->Clear( );
+ this->Slices[ 0 ][ 2 ]->Clear( );
+ this->Slices[ 1 ][ 0 ]->Clear( );
+ this->Slices[ 1 ][ 1 ]->Clear( );
+ this->Slices[ 1 ][ 2 ]->Clear( );
+}
+
+// -------------------------------------------------------------------------
+vtkImageData* cpExtensions::Visualization::MPRActors::
+GetInputImage( )
+{
+ return( this->Slices[ 0 ][ 0 ]->GetInputImage( ) );
+}
+
+// -------------------------------------------------------------------------
+const vtkImageData* cpExtensions::Visualization::MPRActors::
+GetInputImage( ) const
+{
+ return( this->Slices[ 0 ][ 0 ]->GetInputImage( ) );