- this->m_MPRActors->PushDataInto(
- this->m_Renderers[ 0 ],
- this->m_Renderers[ 1 ],
- this->m_Renderers[ 2 ],
- this->m_Renderers[ 3 ]
+ this->m_MPRActors->PushActorsInto(
+ this->m_Windows[ 0 ],
+ this->m_Windows[ 1 ],
+ this->m_Windows[ 2 ],
+ this->m_Windows[ 3 ]
- this->m_MPRActors->PushDataInto(
- this->m_Renderers[ 0 ],
- this->m_Renderers[ 1 ],
- this->m_Renderers[ 2 ],
- this->m_Renderers[ 3 ]
+ this->m_MPRActors->PushActorsInto(
+ this->m_Windows[ 0 ],
+ this->m_Windows[ 1 ],
+ this->m_Windows[ 2 ],
+ this->m_Windows[ 3 ]
- this->m_Styles[ i ] = vtkSmartPointer< TStyle >::New( );
- this->m_Styles[ i ]->Configure( actors, this->m_MPRActors );
- this->m_Styles[ i ]->
- SetInteractor( this->m_Windows[ i ]->GetInteractor( ), i );
- this->m_Styles[ i ]->SetModeToNavigation( );
+ /* TODO
+ this->m_Styles[ i ] = vtkSmartPointer< TStyle >::New( );
+ this->m_Styles[ i ]->Configure( actors, this->m_MPRActors );
+ this->m_Styles[ i ]->
+ SetInteractor( this->m_Windows[ i ]->GetInteractor( ), i );
+ this->m_Styles[ i ]->SetModeToNavigation( );
+ */
- if(
- this->m_Windows[ i ] != NULL &&
- this->m_Windows[ j ] != NULL &&
- i != j
- )
- this->m_Styles[ i ]->
- AssociateInteractor( this->m_Windows[ j ]->GetInteractor( ) );
+ /* TODO
+ if(
+ this->m_Windows[ i ] != NULL &&
+ this->m_Windows[ j ] != NULL &&
+ i != j
+ )
+ this->m_Styles[ i ]->
+ AssociateInteractor( this->m_Windows[ j ]->GetInteractor( ) );
+ */
- if( this->m_Windows[ 3 ] != NULL )
- this->m_Styles[ i ]->
- AssociateInteractor( this->m_Windows[ 3 ]->GetInteractor( ) );
+ /* TODO
+ if( this->m_Windows[ 3 ] != NULL )
+ this->m_Styles[ i ]->
+ AssociateInteractor( this->m_Windows[ 3 ]->GetInteractor( ) );
+ */