+ void SetWindow( double w );
+ void SetLevel( double l );
+ void SetWindowLevel( double w, double l );
+ void ResetWindowLevel( );
+
+ int GetSliceNumber( const int& axis ) const;
+ int GetSliceNumberMinValue( const int& axis ) const;
+ int GetSliceNumberMaxValue( const int& axis ) const;
+ void SetSliceNumber( const int& axis, const int& slice );
+ void SetSlice( const int& axis, double* pos );
+
+ void Render( const double& t );
+ void Render( const int& axis, const double& t );
+ void ResetCamera( const int& axis );
+ void ResetCameras( );