+ //if is a bbs file, create bbs file
+ else if(fileType == ".bbs")
+ {
+ modelCDMBBSFile* file = new modelCDMBBSFile(this, pathFixed + CDMUtilities::SLASH + stdfileName, stdfileName, this->level + 1);
+ this->children.push_back(file);
+ }
+ //if is a bbg file, create bbg file
+ else if(fileType == ".bbg")
+ {
+ modelCDMBBGFile* file = new modelCDMBBGFile(this, pathFixed + CDMUtilities::SLASH + stdfileName, stdfileName, this->level + 1);
+ this->children.push_back(file);
+ }