+void MeshManagerModel::SetReferencePoint(std::vector<double> point)
+{
+ referencePoint = point;
+}
+
+std::vector<double> MeshManagerModel::GetReferencePoint()
+{
+ return referencePoint;
+}
+
+void MeshManagerModel::SetReferenceNormal(std::vector<double> normal)
+{
+ referenceNormal = normal;
+}
+
+std::vector<double> MeshManagerModel::GetReferenceNormal()
+{
+ return referenceNormal;
+}
+