sk->SetMinimumSpanningTree( this->GetMinimumSpanningTree( ) );
auto bIt = this->m_Branches.begin( );
for( ; bIt != this->m_Branches.end( ); ++bIt )
sk->SetMinimumSpanningTree( this->GetMinimumSpanningTree( ) );
auto bIt = this->m_Branches.begin( );
for( ; bIt != this->m_Branches.end( ); ++bIt )
{
typename _TImage::PointType pnt;
this->m_MarkImage->TransformIndexToPhysicalPoint( spIt.GetIndex( ), pnt );
{
typename _TImage::PointType pnt;
this->m_MarkImage->TransformIndexToPhysicalPoint( spIt.GetIndex( ), pnt );