- void _EndPoints( std::vector< TIndex >& end_points );
- void _Skeleton( const std::vector< TIndex >& end_points );
+ void _EndPoints( std::vector< TIndex >& end_points, _TAdjacencies& A );
+ void _Skeleton( const std::vector< TIndex >& end_points, _TAdjacencies& A );
+ void _MarkSphere( const TIndex& idx );