+
+ const _TBacktrackingEvent* backEvt =
+ dynamic_cast< const _TBacktrackingEvent* >( &e );
+ const _TEndBacktrackingEvent* endBackEvt =
+ dynamic_cast< const _TEndBacktrackingEvent* >( &e );
+ if( backEvt != NULL )
+ {
+ this->SetPixel( backEvt->Vertex, 0, 0, 255, 255 );
+ return;
+
+ } // fi
+
+ if( endBackEvt != NULL )
+ {
+ this->m_RenderWindow->Render( );
+ /* TODO: DEBUG
+ std::cout << "Press enter: " << std::ends;
+ int aux;
+ std::cin >> aux;
+ */
+ return;
+
+ } // fi