+}
+
+void CutModelManager::ParallelProjectionOn(){
+ _render->GetActiveCamera()->ParallelProjectionOn();
+}
+
+void CutModelManager::ParallelProjectionOff(){
+ _render->GetActiveCamera()->ParallelProjectionOff();
+}
+
+
+//RaC
+void CutModelManager::UpdatePolygon(bool mode)
+{
+ if(mode)
+ {
+ cutterstyle->Delete();
+ cutterstyle = vtkInteractorStyleCutter::New();
+
+ cutterstyle->SetInteractor ( _interactor );
+ _interactor ->SetInteractorStyle( cutterstyle );
+ }
+ else
+ {
+ cutterstyle->VisibilityOff();
+
+ loop = vtkImplicitSelectionLoop::New();
+ mapper = vtkPolyDataMapper::New();
+ if(cutterstyle->Finished())
+ {
+ if(actor3D != NULL)
+ {
+ _render->RemoveActor(actor3D);
+ }
+
+ loop->SetLoop( cutterstyle->GetLoopPoints() );
+ loop->SetNormal( cutterstyle->GetDirection());
+
+
+ /// Printing Points
+ int numPoints = cutterstyle->GetLoopPoints()->GetNumberOfPoints();
+ contourDirection = cutterstyle->GetDirection();
+
+ contourPoints = cutterstyle->GetLoopPoints();
+
+ _polygonCutter = new CutModelPolygon();
+
+ cout<<"RaC Printing points......"<<endl;
+ for(int t=0;t<numPoints;t++)
+ {
+ double point[3];
+ cutterstyle->GetLoopPoints()->GetPoint(t,point);
+ cout<<"Initial Point:"<<t<<" XX:"<<point[0]<<" YY:"<<point[1]<<" ZZ:"<<point[2]<<endl;
+ }
+ cout<<endl;
+
+ sample = vtkSampleFunction::New();
+
+ sample->SetImplicitFunction(loop);
+ sample->CappingOn();
+
+ contour = vtkContourFilter::New();
+ contour->SetInput((vtkDataObject *)sample->GetOutput());
+ contour->SetValue(0,1);
+
+ actor = contour->GetOutput();
+
+ actor3D = vtkActor::New();
+ mapper->SetInput(actor);
+ mapper->SetScalarModeToUseCellData();
+ actor3D->SetMapper( mapper);
+ _render->AddActor(actor3D);
+ }
+
+ interactorstyle->SetInteractor ( _interactor );
+ _interactor->SetInteractorStyle( interactorstyle );
+ }
+
+ _interactor->Render();
+ _render->ResetCameraClippingRange();
+}
+void CutModelManager::ExecuteCutPolygon(bool inOutCut){
+
+ _polygonCutter->setInImage(_img2);
+ _polygonCutter->setPoints(contourPoints);
+ _polygonCutter->setDirection(contourDirection);
+ _polygonCutter->processOutImage(inOutCut);
+}
+
+void CutModelManager::InitializePolygonInteractorStyle(){
+
+ cutterstyle = vtkInteractorStyleCutter::New();
+ interactorstyle = vtkInteractorStyleTrackballCamera ::New();
+ interactorstyle->SetInteractor ( _interactor );
+ _interactor->SetInteractorStyle( interactorstyle );
+}