void manualViewBaseContour :: AddCompleteContourActor( bool ifControlPoints )
{
_viewControlPoints = ifControlPoints;
void manualViewBaseContour :: AddCompleteContourActor( bool ifControlPoints )
{
_viewControlPoints = ifControlPoints;
int size= GetManualViewBaseContour()->GetNumberOfPoints();
// Insert a Control Point with shift+ClickLeft
int size= GetManualViewBaseContour()->GetNumberOfPoints();
// Insert a Control Point with shift+ClickLeft
wxVTKRenderWindowInteractor *_wxVTKiren;
_wxVTKiren= _vtkInteractorStyleBaseView->GetWxVtk2DBaseView()->GetWxVTKRenderWindowInteractor();
_wxVTKiren->GetEventPosition(X, Y);
wxVTKRenderWindowInteractor *_wxVTKiren;
_wxVTKiren= _vtkInteractorStyleBaseView->GetWxVtk2DBaseView()->GetWxVTKRenderWindowInteractor();
_wxVTKiren->GetEventPosition(X, Y);