void SetGreyLevelBoundaries(std::vector<double> & grey_level_boundary);
void SetBaseTransparence(std::vector<double> & base_transparence);
void SetRangeForColorBar(std::vector<double> & range);
void SetGreyLevelBoundaries(std::vector<double> & grey_level_boundary);
void SetBaseTransparence(std::vector<double> & base_transparence);
void SetRangeForColorBar(std::vector<double> & range);