- void CleanModifiedRegion(); //DFCH
- void AddModifiedPixel(const int& i, const int& j, const int& k); //DFCH
- //void SetRegion(const RegionStructUR& region);
- //void SetPixelModMap(const PixelModMap& map); //DFCH
- RegionStructUR GetModifiedRegion(); //DFCH
- PixelModMap GetModificationMap(); //DFCH
+ // ----------------------------------------------------------------------------------
+ /*! @fn void CleanModifiedRegion();
+ * @brief This method cleans the modification Region.
+ */
+ void CleanModifiedRegion();
+ // ----------------------------------------------------------------------------------
+ /*! @fn void AddModifiedPixel(const int& i, const int& j, const int& k);
+ * @brief This method adds the coordinates of the region modified.
+ */
+ void AddModifiedPixel(const int& i, const int& j, const int& k);
+ // ----------------------------------------------------------------------------------
+ /*! @fn bool ValidateRegion();
+ * @brief This method returns true if the region modified is valid.
+ * @return
+ */
+ bool ValidateRegion();
+ // ----------------------------------------------------------------------------------
+ /*! @fn RegionStructUR GetModifiedRegion();
+ * @brief This method returns the modification region.
+ * @return
+ */
+ RegionStructUR GetModifiedRegion();
+ // ----------------------------------------------------------------------------------