//void GetSplinePoint(double t, double &x, double &y, double &z); //Method Original
//void GetSplineiPoint(int i, double &x, double &y, double &z); //Method Original
//-------------------------------------------------------------------------------
//void GetSplinePoint(double t, double &x, double &y, double &z); //Method Original
//void GetSplineiPoint(int i, double &x, double &y, double &z); //Method Original
//-------------------------------------------------------------------------------
//------------------------------------------------------
//CMRU 17-08-09 -----------------------------------------------------------------
/**
* Represents the real size in milimeters of the contour
*/
//------------------------------------------------------
//CMRU 17-08-09 -----------------------------------------------------------------
/**
* Represents the real size in milimeters of the contour
*/