+//---------------------------------------------------------------------------
+void ManualPaintModel::PaintImage(int px,int py, int pz)
+{
+ if (_tool==0)
+ {
+ _brushfilter->SetPoint(px,py,pz);
+ _brushfilter->Run();
+ }
+ if (_tool==1)
+ {
+ _fillfilter->SetPoint(px,py,pz);
+ _fillfilter->Run();
+ }
+}
+
+//---------------------------------------------------------------------------
+void ManualPaintModel::SetTool( int tool )
+{
+ _tool = tool;
+}
+
+//---------------------------------------------------------------------------
+void ManualPaintModel::Set2D3D( int dim2D3D )
+{
+ _brushfilter->Set2D3D(dim2D3D);
+ _fillfilter->Set2D3D(dim2D3D);
+}
+
+
+//---------------------------------------------------------------------------