-class baseFilterManualPaint {
-
- public:
- baseFilterManualPaint();
- virtual ~baseFilterManualPaint();
-
- virtual void SetImage(vtkImageData *image);
- void SetPoint(int px,int py, int pz);
- void Set2D3D( int dim2D3D );
- void SetGrayLevel( double graylevel );
- void SetDirection(int direction);
- void ResetGeneralMinMax();
- void SetGeneralMinMax(int minX,int maxX,int minY,int maxY,int minZ,int maxZ);
- virtual void Run();
-
- private:
-
- protected:
- vtkImageData *_image;
- int _direction;
- int _px; // start point of the brush
- int _py;
- int _pz;
- int _pMinX; // General min max of many brush actions
- int _pMinY;
- int _pMinZ;
- int _pMaxX;
- int _pMaxY;
- int _pMaxZ;
- int _minX; // min max of the image
- int _maxX;
- int _minY;
- int _maxY;
- int _minZ;
- int _maxZ;
- bool _2D3D;
- double _graylevel;
+//#include "regionStructUR.h"
+
+#include "imageModificationManager.h"
+
+
+class baseFilterManualPaint {
+
+public:
+ baseFilterManualPaint();
+ virtual ~baseFilterManualPaint();
+
+ virtual void SetImages(vtkImageData *image,vtkImageData *image2);
+ void SetPoint(int px, int py, int pz);
+ void Set2D3D(int dim2D3D);
+ void SetGrayLevel(double graylevel);
+ void SetDirection(int direction);
+ void ResetGeneralMinMax();
+ void SetGeneralMinMax(int minX, int maxX, int minY, int maxY, int minZ, int maxZ);
+ void GetScalarRange(double * range);
+
+ void SetRangeMin( int min );//DFCH
+ void SetRangeMax( int max );//DFCH
+ int GetRangeMin( ); //DFCH
+ int GetRangeMax( ); //DFCH
+
+ ImageMManager* GetImageMManager(); //DFCH
+ void CleanImageMManager(); //DFCH
+ virtual void Run();
+
+private:
+
+protected:
+ ImageMManager *_IMManager; //Saves the last modified region (MinX, MaxX, MinY, MaxY, MinZ, MaxZ).
+ vtkImageData *_image;
+ vtkImageData *_image2;
+ int _direction;
+ int _px; // start point of the brush
+ int _py;
+ int _pz;
+ int _pMinX; // General min max of many brush actions
+ int _pMinY;
+ int _pMinZ;
+ int _pMaxX;
+ int _pMaxY;
+ int _pMaxZ;
+ int _minX; // min max of the image
+ int _maxX;
+ int _minY;
+ int _maxY;
+ int _minZ;
+ int _maxZ;
+ long int _OneColumn;
+ long int _OneLine;
+ long int _OnePlane;
+ bool _2D3D;
+ double _graylevel;
+ int _RangeMin;
+ int _RangeMax;
+
+