if (interactor->GetControlKey() == 1) {
_state = true;
// wxVtk2DBaseView *wxvtk2Dbaseview = (wxVtk2DBaseView*)_vtkInteractorStyleBaseView->GetWxVtk2DBaseView();
if (interactor->GetControlKey() == 1) {
_state = true;
// wxVtk2DBaseView *wxvtk2Dbaseview = (wxVtk2DBaseView*)_vtkInteractorStyleBaseView->GetWxVtk2DBaseView();