- void SetRayCasting(bool active);
- void SetMIPActive(bool active);
- void SetInterpolation(bool active);
- void SetShade(bool active);
- void updateVolume();
- void BoxActorChanged(bool changed);
- void UpdateVolumeBox(vector<double> gf, vector<double> vf, vtkColorTransferFunction* ctfun);
+ void SetRayCasting(bool active);
+ void SetMIPActive(bool active);
+ void SetInterpolation(bool active);
+ void SetShade(bool active);
+ void updateVolume();
+ void BoxActorChanged(bool changed);
+ void UpdateVolumeBox(vector<double> gf, vector<double> vf, vtkColorTransferFunction* ctfun);