+ void SetRayCasting(bool active);
+ void SetMIPActive(bool active);
+ void SetInterpolation(bool active);
+ void SetShade(bool active);
+ void updateVolume();
+
+
+ void BoxActorChanged(bool changed);
+ void UpdateVolumeBox(vector<double> gf, vector<double> vf, vtkColorTransferFunction* ctfun);
+