- imageViewer->GetRenderer()->SetDisplayPoint((int)X, (int)Y, (int)Z);
- imageViewer->GetRenderer()->DisplayToWorld();
- double fP[4];
- imageViewer->GetRenderer()->GetWorldPoint( fP );
+ imageViewer->GetRenderer()->SetDisplayPoint((int)X, (int)Y, (int)Z);
+ imageViewer->GetRenderer()->DisplayToWorld();
+ double fP[4];
+ imageViewer->GetRenderer()->GetWorldPoint( fP );