- transformV->Identity();
- transformS1->Identity();
- transformS2->Identity();
- transformS3->Identity();
-
- transformV->Translate( tx/*volspX*/, ty/*volspY*/, tz/*volspZ*/ );
- transformS1->Translate( tx/*surfspX*/, ty/*surfspY*/, tz/*surfspZ*/ );
- transformS2->Translate( tx/*surfspX*/, ty/*surfspY*/, tz/*surfspZ*/ );
- transformS3->Translate( tx/*surfspX*/, ty/*surfspY*/, tz/*surfspZ*/ );