+ transformV ->RotateX( rx );
+ transformS1->RotateX( rx );
+ transformS2->RotateX( rx );
+ transformS3->RotateX( rx );
+
+ transformV ->RotateY( ry );
+ transformS1->RotateY( ry );
+ transformS2->RotateY( ry );
+ transformS3->RotateY( ry );
+
+ transformV ->RotateZ( rz );
+ transformS1->RotateZ( rz );
+ transformS2->RotateZ( rz );
+ transformS3->RotateZ( rz );
+
+ transformV ->Translate( tx*volspX + (ext[1]-ext[0])*volspX/2, ty*volspY + (ext[3]-ext[2])*volspY/2, tz*volspZ + (ext[5]-ext[4])*volspZ/2 );
+ transformS1->Translate( tx*surfspX + (ext[1]-ext[0])*volspX/2, ty*surfspY + (ext[3]-ext[2])*volspY/2, tz*surfspZ + (ext[5]-ext[4])*volspZ/2 );
+ transformS2->Translate( tx*surfspX + (ext[1]-ext[0])*volspX/2, ty*surfspY + (ext[3]-ext[2])*volspY/2, tz*surfspZ + (ext[5]-ext[4])*volspZ/2 );
+ transformS3->Translate( tx*surfspX + (ext[1]-ext[0])*volspX/2, ty*surfspY + (ext[3]-ext[2])*volspY/2, tz*surfspZ + (ext[5]-ext[4])*volspZ/2 );
+