void GetPointSphere(double p[3],double r1,double angA,double angB);
void RotatePointOverTheSphere( double pp[3], double p[3],double cc[3]);
void GetPointSphere(double p[3],double r1,double angA,double angB);
void RotatePointOverTheSphere( double pp[3], double p[3],double cc[3]);