+ if (type!=2)
+ {
+ Z=fP[2];
+ }
+}
+//----------------------------------------------------------------------------
+
+void wxVtkBaseView::TransFromCoordScreenToWorld(double &X, double &Y, double &Z, bool keepNormalDirection, int type) //virtual //keepNormalDirection=false, type=2
+{
+ double xx = X;
+ double yy = Y;
+ double zz = Z;
+
+ //RaC 03-2010
+ TransCoordScreenToWorld(xx,yy,zz,type);
+
+ X = xx;
+ Y = yy;
+ Z=zz;
+
+// EEDx5
+ //JCP 13/05/2009
+ vtkInteractorStyleBaseView* interactorstyle = (vtkInteractorStyleBaseView*)this->GetInteractorStyleBaseView();
+ wxVtk2DBaseView* baseview = (wxVtk2DBaseView*)interactorstyle->GetWxVtk2DBaseView();
+
+ double fP[3];
+ fP[0] = X;
+ fP[1] = Y;
+ fP[2] = Z;
+
+ baseview->TransformCoordinate_spacing_ViewToModel( fP[0] , fP[1] , fP[2] );
+ //JCP 13/05/2009
+
+ if (type!=0)
+ {
+ X=fP[0];
+ }
+ if (type!=1)