//If Ray Casting is active, others options are disabled. Only RayCasting is true
_wxvtkclipping3Dview->SetRayCasting(true);
_wxvtkclipping3Dview->SetMIPActive(false);
//If Ray Casting is active, others options are disabled. Only RayCasting is true
_wxvtkclipping3Dview->SetRayCasting(true);
_wxvtkclipping3Dview->SetMIPActive(false);