_wxvtk3Dbaseview->GetRenderer()->ResetCamera(x0,x1,y0,y1,z0,z1);
//_wxvtk3Dbaseview->GetCamera()->SetPosition(x,y,z);
_wxvtk3Dbaseview->GetCamera()->Dolly(1.5);
_wxvtk3Dbaseview->GetRenderer()->ResetCamera(x0,x1,y0,y1,z0,z1);
//_wxvtk3Dbaseview->GetCamera()->SetPosition(x,y,z);
_wxvtk3Dbaseview->GetCamera()->Dolly(1.5);