- }
- std::vector<double> info{pb[0],pb[1],pb[2], (double) bbGetInputEdgeId(), s};
+ }
+ //double directionMoved[3] = {lstCenter[0]-displcement_x, lstCenter[1]-displcement_y, lstCenter[2]-displcement_z};
+ //vtkMath::Normalize(directionMoved);
+ std::vector<double> info{lstCenter[0],lstCenter[1],lstCenter[2], bbGetInputDirection()[0] , bbGetInputDirection()[1], bbGetInputDirection()[2],(double) bbGetInputEdgeId(), s};