sphereActor[i] -> GetProperty() -> SetOpacity( bbGetInputOpacity() );
sphereActor[i] -> GetProperty() -> SetColor( cr,cg,cb );
vtkspheresourceLst[i] -> SetRadius( GetRadio(i) );
sphereActor[i] -> GetProperty() -> SetOpacity( bbGetInputOpacity() );
sphereActor[i] -> GetProperty() -> SetColor( cr,cg,cb );
vtkspheresourceLst[i] -> SetRadius( GetRadio(i) );