+// _textActor->GetPositionCoordinate()->SetCoordinateSystemToDisplay ();
+// _textActor->GetPositionCoordinate()->SetCoordinateSystemToNormalizedDisplay ();
+// _textActor->GetPositionCoordinate()->SetCoordinateSystemToViewport ();
+// _textActor->GetPositionCoordinate()->SetCoordinateSystemToNormalizedViewport ();
+// _textActor->GetPositionCoordinate()->SetCoordinateSystemToView ();
+// _textActor->GetPositionCoordinate()->SetCoordinateSystemToWorld ();
+
+
+ if (bbGetInputRenderer()!=NULL)
+ {
+ bbGetInputRenderer()->AddActor2D(_textActor);
+ }
+ }
+
+ _textActor->SetInput(bbGetInputIn().c_str());
+
+// textActor->SetTextScaleModeToProp();
+// textActor->SetDisplayPosition(90, 50);
+// textActor->GetPosition2Coordinate()->SetCoordinateSystemToNormalizedViewport();
+
+ double px=0;
+ double py=0;
+ double spx=1;
+ double spy=1;
+ if (bbGetInputPoint().size()>=2)
+ {
+ px=bbGetInputPoint()[0];
+ py=bbGetInputPoint()[1];
+
+ if (bbGetInputSpacing().size()>=2)
+ {
+ spx=bbGetInputSpacing()[0];
+ spy=bbGetInputSpacing()[1];
+ }
+
+ }
+// _textActor->SetTextScaleModeToProp();
+ _textActor->SetPosition( px*spx , py*spy );
+
+printf("EED Text2D::Process px=%f py=%f\n",px,py);
+
+// _textActor->SetPosition( 150,150 );
+// _textActor->GetPosition2Coordinate()->SetCoordinateSystemToNormalizedViewport();
+// _textActor->GetPosition2Coordinate()->SetValue( 0.2 , 0.2 );
+// textActor->GetPosition2Coordinate()->SetValue(0.6, 0.1);
+
+ vtkTextProperty *tprop = _textActor->GetTextProperty();
+ tprop->SetFontSize( bbGetInputFontSize() );