BBTK_INPUT(Text3D,Z,"position Z",int,"");
BBTK_INPUT(Text3D,Colour,"Colour vector RGB",std::vector<double>,"");
BBTK_INPUT(Text3D,Renderer,"vtk Renderer",vtkRenderer*,"");
BBTK_INPUT(Text3D,Z,"position Z",int,"");
BBTK_INPUT(Text3D,Colour,"Colour vector RGB",std::vector<double>,"");
BBTK_INPUT(Text3D,Renderer,"vtk Renderer",vtkRenderer*,"");