- wxvtkrenderwindowinteractor->Update();
- wxvtkrenderwindowinteractor->Render();
- imageViewer->GetRenderer()->ResetCameraClippingRange();
-
+ // std::cout << "V2D Render "<<std::endl;
+ // imageViewer->SetSliceOrientation (orientation);
+ // imageViewer->SetSlice( z );
+
+ // wxvtkrenderwindowinteractor->Update();
+ // wxvtkrenderwindowinteractor->Render();
+ // imageViewer->GetRenderer()->ResetCameraClippingRange();
+
+ //xvtkrenderwindowinteractor->Refresh();
+ wxvtkrenderwindowinteractor->Render();
+ imageViewer->GetRenderer()->ResetCameraClippingRange();
+ imageViewer->SetSliceOrientation (orientation);
+ imageViewer->SetSlice( z );
+
+std::cout << "Viewer2DWidget::UpdateView() passe par 4" << std::endl;