- this->_ConfigureInput< cpInstances::Image >( "DistanceMap", true, false );
- this->_ConfigureInput< cpInstances::Mesh >( "Seeds", true, false );
- this->_ConfigureInput< cpInstances::Skeleton >( "Skeleton1", true, false );
- this->_ConfigureInput< cpInstances::Skeleton >( "Skeleton2", true, false );
+ this->_ConfigureInput< cpInstances::DataObjects::Image >( "DistanceMap", true, false );
+ this->_ConfigureInput< cpInstances::DataObjects::Mesh >( "Seeds", true, false );
+ this->_ConfigureInput< cpInstances::DataObjects::Skeleton >( "Skeleton1", true, false );
+ this->_ConfigureInput< cpInstances::DataObjects::Skeleton >( "Skeleton2", true, false );