- for(uint j=1; j<centroids1.size(); j++) points2D.push_back(centroids1[j]);
- for(uint j=1; j<centroids2.size(); j++) points2D.push_back(centroids2[j]);
- for(uint j=1; j<centroids3.size(); j++) points2D.push_back(centroids3[j]);
- for(uint j=1; j<centroids4.size(); j++) points2D.push_back(centroids4[j]);
- for(uint j=1; j<centroids5.size(); j++) points2D.push_back(centroids5[j]);
- for(uint j=1; j<centroids6.size(); j++) points2D.push_back(centroids6[j]);
+ for(unsigned int j=1; j<centroids1.size(); j++) points2D.push_back(centroids1[j]);
+ for(unsigned int j=1; j<centroids2.size(); j++) points2D.push_back(centroids2[j]);
+ for(unsigned int j=1; j<centroids3.size(); j++) points2D.push_back(centroids3[j]);
+ for(unsigned int j=1; j<centroids4.size(); j++) points2D.push_back(centroids4[j]);
+ for(unsigned int j=1; j<centroids5.size(); j++) points2D.push_back(centroids5[j]);
+ for(unsigned int j=1; j<centroids6.size(); j++) points2D.push_back(centroids6[j]);