+/**
+ * \ingroup gdcmFile
+ * \brief drop palette related initial values -if any-
+ * (InitialLutDescriptors and InitialLutData)
+ * out of header, to make it consistent with the Pixel_Data
+ * as it's loaded in memory
+ */
+
+//FIXME : Should be nice, if we could let it here.
+// will be moved to PixelData class
+// Now, the job is done in gdcmHeader.cxx
+
+ /*
+void gdcmFile::DropInitialValues()
+{
+ gdcmHeader* h=GetHeader();
+ if ( GetEntryByNumber(0x0028,0x0002).c_str()[0] == '3' )
+ {
+ // if SamplesPerPixel = 3, sure we don't need any LUT !
+ // Drop 0028|1101, 0028|1102, 0028|1103
+ // Drop 0028|1201, 0028|1202, 0028|1203
+
+ gdcmDocEntry* e = h->GetDocEntryByNumber(0x0028,0x01101);
+ if (e)
+ {
+ h->RemoveEntryNoDestroy(e);
+ }
+ e = h->GetDocEntryByNumber(0x0028,0x1102);
+ if (e)
+ {
+ h->RemoveEntryNoDestroy(e);
+ }
+ e = h->GetDocEntryByNumber(0x0028,0x1103);
+ if (e)
+ {
+ h->RemoveEntryNoDestroy(e);
+ }
+ e = h->GetDocEntryByNumber(0x0028,0x01201);
+ if (e)
+ {
+ h->RemoveEntryNoDestroy(e);
+ }
+ e = h->GetDocEntryByNumber(0x0028,0x1202);
+ if (e)
+ {
+ h->RemoveEntryNoDestroy(e);
+ }
+ e = h->GetDocEntryByNumber(0x0028,0x1203);
+ if (e)
+ {
+ h->RemoveEntryNoDestroy(e);
+ }
+ }
+}
+*/
+