- gdcmVerboseMacro( "Sorry, JPEG2000 not yet taken into account" );
- fp->seekg( JPEGInfo->GetFirstFragment()->GetOffset(), std::ios::beg);
-// if ( ! gdcm_read_JPEG2000_file( fp,Raw ) )
- return false;
+ // FIXME this is really ugly but it seems I have to load the complete
+ // jpeg2000 stream to use jasper:
+ // I don't think we'll ever be able to deal with multiple fragments properly
+
+ unsigned long inputlength = 0;
+ JPEGFragment *jpegfrag = JPEGInfo->GetFirstFragment();
+ while( jpegfrag )
+ {
+ inputlength += jpegfrag->GetLength();
+ jpegfrag = JPEGInfo->GetNextFragment();
+ }
+ gdcmAssertMacro( inputlength != 0);
+ uint8_t *inputdata = new uint8_t[inputlength];
+ char *pinputdata = (char*)inputdata;
+ jpegfrag = JPEGInfo->GetFirstFragment();
+ while( jpegfrag )
+ {
+ fp->seekg( jpegfrag->GetOffset(), std::ios::beg);
+ fp->read(pinputdata, jpegfrag->GetLength());
+ pinputdata += jpegfrag->GetLength();
+ jpegfrag = JPEGInfo->GetNextFragment();
+ }
+ // Warning the inputdata buffer is delete in the function
+ if ( ! gdcm_read_JPEG2000_file( Raw,
+ (char*)inputdata, inputlength ) )
+ {
+ return true;
+ }