unsigned int fragment_size = xsize*ysize*samplesPerPixel * (bitsAllocated / 8);
gdcmDebugMacro("fragment_size " << fragment_size << " zsize " << zsize << " size " << size);
unsigned int fragment_size = xsize*ysize*samplesPerPixel * (bitsAllocated / 8);
gdcmDebugMacro("fragment_size " << fragment_size << " zsize " << zsize << " size " << size);