uint16_t item[4] = { 0xfffe, 0xe000, 0xffff, 0xffff };
uint16_t itemt[4]= { 0xfffe, 0xe00d, 0xffff, 0xffff };
//we force the writting of an 'Item' Start Element
// because we want to write the Item as a 'no Length' item
uint16_t item[4] = { 0xfffe, 0xe000, 0xffff, 0xffff };
uint16_t itemt[4]= { 0xfffe, 0xe00d, 0xffff, 0xffff };
//we force the writting of an 'Item' Start Element
// because we want to write the Item as a 'no Length' item