GDCM_NAME_SPACE::File* file = GDCM_NAME_SPACE::File::New();
file->SetLoadMode( GDCM_NAME_SPACE::LD_ALL);
file->SetFileName(filename.c_str());
file->Load();
bool ok = file->IsReadable();
GDCM_NAME_SPACE::File* file = GDCM_NAME_SPACE::File::New();
file->SetLoadMode( GDCM_NAME_SPACE::LD_ALL);
file->SetFileName(filename.c_str());
file->Load();
bool ok = file->IsReadable();