void ConnectAddProgressObserver( AddProgressCallbackType callback )
{ mImageAdder.ConnectProgressObserver(callback); }
void ConnectAddProgressObserver( AddProgressCallbackType callback )
{ mImageAdder.ConnectProgressObserver(callback); }
TreeHandlerMapType& GetTreeHandlerMap() { return mTreeHandlerMap; }
/// Returns the TreeHandlerMap (const ref)
const TreeHandlerMapType& GetTreeHandlerMap() const
TreeHandlerMapType& GetTreeHandlerMap() { return mTreeHandlerMap; }
/// Returns the TreeHandlerMap (const ref)
const TreeHandlerMapType& GetTreeHandlerMap() const
/// Add the files to the given TreeHandler
void AddFiles(const std::string& handler,
/// Add the files to the given TreeHandler
void AddFiles(const std::string& handler,
const std::string &i_locDesc,
const std::string &i_locDB);
const std::string &i_locDesc,
const std::string &i_locDB);
void addDB(const std::string &i_nameDB, const std::string &i_locationDB);
/// Returns the TreeHandler with a given name
TreeHandler* GetTreeHandler(const std::string& name) const;
void addDB(const std::string &i_nameDB, const std::string &i_locationDB);
/// Returns the TreeHandler with a given name
TreeHandler* GetTreeHandler(const std::string& name) const;
SQLiteTreeHandler* GetLocalDatabase() { return mLocalDatabase; }
const SQLiteTreeHandler* GetLocalDatabase() const
SQLiteTreeHandler* GetLocalDatabase() { return mLocalDatabase; }
const SQLiteTreeHandler* GetLocalDatabase() const
const std::string& GetUserSettingsDirectory();
void CreateUserSettingsDirectory();
const std::string& GetLocalDatabasePath();
const std::string& GetUserSettingsDirectory();
void CreateUserSettingsDirectory();
const std::string& GetLocalDatabasePath();
Synchronizer* mSynchronizer;
std::string mCurrentDirectory;
std::string mHomeDirectory;
std::string mUserSettingsDirectory;
std::string mLocalDatabasePath;
Synchronizer* mSynchronizer;
std::string mCurrentDirectory;
std::string mHomeDirectory;
std::string mUserSettingsDirectory;
std::string mLocalDatabasePath;