+ /// Add a dir to the given TreeHandler
+ void AddDir(const std::string& handler, const std::string& path,
+ bool recurse);
+
+ ///Synchronizes the loaded data with the database. If remove is true the database will be updated, otherwise
+ ///only a warning sign will be issued
+ void Synchronize(bool update, TreeHandler* handler);
+
+ /// Prints the tree handled by the handler
+ void Print(const std::string& handler);
+
+ ///create a DB from a given descriptor file and for a specific location
+ SQLiteTreeHandler *createDB(std::string &i_locDesc, std::string &i_locDB);
+
+ // add an existent DB
+ void addDB(std::string &i_nameDB, std::string &i_locationDB);
+
+ /// Returns the TreeHandler with a given name
+ TreeHandler* GetTreeHandler(const std::string& name) const;