+//================================================================
+ void WxTreeView::OnColClick(wxListEvent& event)
+ {
+ /*
+ //Obtain the column name and the level that needs to be organized
+ int colNum=event.m_col;
+ GimmickMessage(1,
+ " Column " <<event.m_col
+ <<std::endl);
+
+
+ wxObject* ctrl = event.GetEventObject();
+ unsigned int level = 0;
+ for (level = 0; level<mLevelList.size(); ++level)
+ {
+ if ( GetCtrl(level) == ctrl ) break;
+ }
+
+ wxBusyCursor busy;
+ std::vector<tree::Node*> sel=GetSelected(level+1);
+
+ tree::Node* nodes[20];
+
+ int l = level - 1;
+
+ // to speed up inserting we hide the control temporarily
+ GetCtrl(level)->Hide();
+ GetCtrl(level)->DeleteAllItems();
+
+ std::vector<tree::Node*>::iterator i;
+ int num=0;
+ for (i=sel.begin(); i!=sel.end(); ++i)
+ {
+
+ //Adds columns
+ GetTreeHandler()->LoadChildren(*i,1);
+ tree::Node::ChildrenListType::reverse_iterator j;
+
+ for (j = (*i)->GetChildrenList().rbegin();
+ j!= (*i)->GetChildrenList().rend();
+ ++j)
+ {
+ nodes[num]=*j;
+ num++;
+ }
+ }
+
+ //Sorting elements
+ int k, m;
+ tree::Node* index;
+
+
+ for (k=1; k<num; ++k)
+ {
+ index = nodes[k];
+ m = k;
+ GimmickMessage(1,
+ "Comparison Key 1: "
+ <<(nodes[m-1])->GetAttribute(mLevelList[level].key[colNum-1])
+ <<"Comparison Key 2: "<<(index)->GetAttribute(mLevelList[level].key[colNum-1])
+ <<std::endl);
+ while ((m > 0) && ((nodes[m-1])->GetAttribute(mLevelList[level].key[colNum-1]) >
+ (index)->GetAttribute(mLevelList[level].key[colNum-1])))
+ {
+ nodes[m] = nodes[m-1];
+ m = m - 1;
+ }
+ nodes[m] = index;
+ }
+
+ for (m=0; m<num; ++m)
+ {
+ tree::Node* node=nodes[m];
+ wxListItem item;
+ item.SetMask(wxLIST_MASK_STATE |
+ wxLIST_MASK_TEXT |
+ // wxLIST_MASK_IMAGE |
+ wxLIST_MASK_DATA |
+ // wxLIST_MASK_WIDTH |
+ wxLIST_MASK_FORMAT
+ );