mConcatenatedFusionTransform->Concatenate(mSlicer->GetSlicingTransform());
mFusionReslice->SetResliceAxes(mConcatenatedFusionTransform->GetMatrix());
if (mImage->IsTimeSequence()) {
mConcatenatedFusionTransform->Concatenate(mSlicer->GetSlicingTransform());
mFusionReslice->SetResliceAxes(mConcatenatedFusionTransform->GetMatrix());
if (mImage->IsTimeSequence()) {