- void setSlicer(vvSlicer * slicer);
- void update(int slicer, int slice);
- void hideActors();
- void showActors();
- void setColor(double r, double g, double b);
- void setImage(vvImage::Pointer image, double bg);
- void initialize();
+ void SetSlicer(vvSlicer * slicer);
+ void SetColor(double r, double g, double b);