+//------------------------------------------------------------------------------
+vvImageContour::vvImageContour()
+{
+ mTSlice = -1;
+ mSlice = 0;
+ mHiddenImageIsUsed = false;
+ mDisplayModeIsPreserveMemory = true;
+}
+//------------------------------------------------------------------------------
+
+
+//------------------------------------------------------------------------------
+vvImageContour::~vvImageContour()
+{
+ for (unsigned int i = 0; i < mSlicer->GetImage()->GetVTKImages().size(); i++) {
+ mSlicer->GetRenderer()->RemoveActor(mSquaresActorList[i]);
+ }
+ mSquaresActorList.clear();
+ mSquaresList.clear();
+ mClipperList.clear();
+}
+//------------------------------------------------------------------------------
+
+
+//------------------------------------------------------------------------------
+void vvImageContour::SetSlicer(vvSlicer * slicer) {
+ mSlicer = slicer;
+ // Create an actor for each time slice
+ for (unsigned int numImage = 0; numImage < mSlicer->GetImage()->GetVTKImages().size(); numImage++) {
+ vtkImageClip * mClipper = vtkImageClip::New();
+ vtkMarchingSquares * mSquares = vtkMarchingSquares::New();
+ vtkActor * mSquaresActor = vtkActor::New();
+ CreateNewActor(&mSquaresActor, &mSquares, &mClipper, numImage);
+ mSquaresActorList.push_back(mSquaresActor);
+ mSquaresList.push_back(mSquares);
+ mClipperList.push_back(mClipper);
+ }
+}
+//------------------------------------------------------------------------------
+
+
+//------------------------------------------------------------------------------
+void vvImageContour::SetImage(vvImage::Pointer image) {
+ for (unsigned int numImage = 0; numImage < image->GetVTKImages().size(); numImage++) {
+ mClipperList[numImage]->SetInput(image->GetVTKImages()[numImage]);
+ }
+ mHiddenImageIsUsed = true;
+ mHiddenImage = image;
+}
+//------------------------------------------------------------------------------
+
+
+//------------------------------------------------------------------------------
+void vvImageContour::SetPreserveMemoryModeEnabled(bool b) {
+ // FastCache mode work only if threshold is always the same
+ if (mDisplayModeIsPreserveMemory == b) return;
+ mDisplayModeIsPreserveMemory = b;
+ if (!b) {
+ HideActors();
+ InitializeCacheMode();
+ }
+ else {
+ for(unsigned int d=0; d<mListOfCachedContourActors.size(); d++)
+ mListOfCachedContourActors[d].clear();
+ mListOfCachedContourActors.clear();
+ ShowActors();
+ }
+}
+//------------------------------------------------------------------------------
+
+
+//------------------------------------------------------------------------------
+void vvImageContour::SetColor(double r, double g, double b) {
+ for(unsigned int i=0; i<mSquaresActorList.size(); i++) {
+ mSquaresActorList[i]->GetProperty()->SetColor(r,g,b);
+ }
+}
+//------------------------------------------------------------------------------
+
+
+//------------------------------------------------------------------------------
+void vvImageContour::SetLineWidth(double w)
+{
+ for(unsigned int i=0; i<mSquaresActorList.size(); i++) {
+ mSquaresActorList[i]->GetProperty()->SetLineWidth(w);
+ }
+}
+//------------------------------------------------------------------------------
+
+
+//------------------------------------------------------------------------------
+void vvImageContour::HideActors() {
+ if (!mSlicer) return;
+ mSlice = mSlicer->GetSlice();
+ for(unsigned int i=0; i<mSquaresActorList.size(); i++) {
+ mSquaresActorList[i]->VisibilityOff();
+ }
+}
+//------------------------------------------------------------------------------
+
+
+//------------------------------------------------------------------------------
+void vvImageContour::ShowActors() {
+ if (!mSlicer) return;
+ mSlice = mSlicer->GetSlice();
+ mTSlice = mSlicer->GetTSlice();
+ // for(unsigned int i=0; i<mSquaresActorList.size(); i++) {
+ mSquaresActorList[mTSlice]->VisibilityOn();
+ Update(mValue);
+ //}
+}
+//------------------------------------------------------------------------------