- << mLandmarks[t][i].coordinates[0] << " "
- << mLandmarks[t][i].coordinates[1] << " "
- << mLandmarks[t][i].coordinates[2] << " "
- << mLandmarks[t][i].coordinates[3] << " "
- << mLandmarks[t][i].pixel_value << " ";
+ << mLandmarksInitial[t][i].coordinates[0] << " "
+ << mLandmarksInitial[t][i].coordinates[1] << " "
+ << mLandmarksInitial[t][i].coordinates[2] << " "
+ << mLandmarksInitial[t][i].coordinates[3] << " "
+ << mLandmarksInitial[t][i].pixel_value << " ";